Korean industry
Games & Entertainment
33 stocks · Calculated by ChickenStock
- 1
KRAFTON259960₩9.21T
- 2
NC036570₩4.83T
- 3
Netmarble251270₩2.86T
- 4
PearlAbyss263750₩2.07T
- 5
Shift Up462870₩1.81T
- 6
DoubleU Games192080₩1.2T
- 7
Kakao Games293490₩1.07T
- 8
NEXON Games225570₩721.2B
- 9
Wemade112040₩531B
- 10
078340078340₩449.8B
- 11
095660095660₩396.8B
- 12
101730101730₩385.9B
- 13
069080069080₩371.6B
- 14
042420042420₩179.5B
- 15
194480194480₩169.6B
- 16
204610204610₩159.9B
- 17
205500205500₩149.7B
- 18
950190950190₩126.9B
- 19
201490201490₩115B
- 20
217270217270₩112.8B
- 21
094860094860₩84.6B
- 22
067000067000₩84.2B
- 23
063080063080₩82.4B
- 24
058630058630₩74.2B
- 25
123420123420₩67.1B
- 26
052790052790₩52.4B
- 27
348030348030₩29.6B
- 28
047080047080₩27.2B
- 29
023770023770₩24.4B
- 30
331520331520₩21.7B
- 31
030350030350₩15.2B
- 32
208640208640₩9.7B
- 33
052770052770₩4.5B
Market cap: official daily values from the Korea Exchange (KRX) · Top 33 shown · Stocks without a value (losses, not reported) are listed last · For reference only; not investment advice.
Games & Entertainment in Korea at a glance
There are 33 listed companies in the Games & Entertainment industry in Korea. By market cap, the largest are KRAFTON (₩9.21T), NC (₩4.83T), Netmarble (₩2.86T). By latest annual operating margin, the highest are Shift Up (61.6%), DoubleU Games (32.2%), KRAFTON (31.7%). Switch the metric in the table above to rank by market cap, revenue, operating margin or P/E. (As of Oct 7, 2026 · market cap: official KRX values; financials calculated by ChickenStock from filings · for reference only, not investment advice)