AI English summary of an SEC filing — figures as filed
Take-Two said net revenue for the fiscal year ended March 31, 2026 was $6,656.4, up $1,022.8 (18.2%) from the prior year. The company cited higher net revenue from franchises including NBA 2K $416.9 and Borderlands $210.3 as the main drivers.
Key points
AI summaryTake-Two said net revenue for the fiscal year ended March 31, 2026 was $6,656.4, up $1,022.8 (18.2%) from the prior year. The company cited higher net revenue from franchises including NBA 2K $416.9 and Borderlands $210.3 as the main drivers.
The company said its operating loss for the year narrowed to $104.2 from $4,391.1 in the prior year, and its net loss was $298.2 ($1.62 per share), compared with $4,478.9 ($25.58 per share) a year earlier. It explained that the prior year included a goodwill impairment charge of $3,545.2, and that there was no such expense this year.
Cash, cash equivalents and restricted cash rose to $1,638.1 as of March 31, 2026, from $1,559.2 at the same point a year earlier, the company said. It cited proceeds from its underwritten public offering of common stock in May 2025 and cash flow from product sales as the main drivers. Repayment of the 2025 Notes and 2026 Notes partly offset the increase, it said, and it described short-term investments as $443.8.
The company said digital online channels accounted for 97.0% of annual net revenue (96.4% a year earlier), consoles for 39.0% (37.3% a year earlier), and mobile for 50.1% (52.2% a year earlier). It also said Grand Theft Auto products accounted for 12.4% of net revenue.
Key figures
Fiscal year ended March 31, 2026
- Revenue
- $6.7B
- Operating income
- −$104M
- Net income
- −$298M
- EPS
- −$1.62
- Gross profit
- $3.8B
- Operating cash flow
- $624M
From the XBRL financial data filed with the SEC · not processed by AI.
Summary
AI-writtenAnalysis scope · Management's discussion (MD&A)We analyzed the Management's Discussion and Analysis (MD&A) section. Other sections of the report, such as the notes to the financial statements and risk factors, were not reviewed.
Annual net revenue of $6,656.4, up $1,022.8
Take-Two said net revenue for the fiscal year ended March 31, 2026 was $6,656.4, up $1,022.8 (18.2%) from the prior year. The company cited higher net revenue from franchises including NBA 2K $416.9 and Borderlands $210.3 as the main drivers.
Source · Based on the MD&A text of the filing
Operating loss of $104.2, net loss of $298.2
The company said its operating loss for the year narrowed to $104.2 from $4,391.1 in the prior year, and its net loss was $298.2 ($1.62 per share), compared with $4,478.9 ($25.58 per share) a year earlier. It explained that the prior year included a goodwill impairment charge of $3,545.2, and that there was no such expense this year.
Source · Based on the MD&A text of the filing
Cash of $1,638.1, short-term investments of $443.8
Cash, cash equivalents and restricted cash rose to $1,638.1 as of March 31, 2026, from $1,559.2 at the same point a year earlier, the company said. It cited proceeds from its underwritten public offering of common stock in May 2025 and cash flow from product sales as the main drivers. Repayment of the 2025 Notes and 2026 Notes partly offset the increase, it said, and it described short-term investments as $443.8.
Source · Based on the MD&A text of the filing
Revenue mix: digital 97.0%, console 39.0%
The company said digital online channels accounted for 97.0% of annual net revenue (96.4% a year earlier), consoles for 39.0% (37.3% a year earlier), and mobile for 50.1% (52.2% a year earlier). It also said Grand Theft Auto products accounted for 12.4% of net revenue.
Source · Based on the MD&A text of the filing
AI summarized the filing and translated the summary into English; it may differ from the original. For reference only, not investment advice. AI translated the published Korean report into English. Figures are copied as filed, not recalculated.
Original filing
The filing as submitted to SEC EDGAR. You can check the figures and statements of this summary against it.
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