AI English summary of an SEC filing — figures as filed
Take-Two said net revenue for the fiscal year ended March 31, 2025 was $5,633.6, an increase of $284.0 or 5.3% compared to the prior year. The company said the increases from Match Factory! of $237.1, the Sid Meier's Civilization franchise of $127.2, and Toon Blast of $84.2 were partially offset by a decrease in the Grand Theft Auto franchise of $73.3.
Key points
AI summaryTake-Two said net revenue for the fiscal year ended March 31, 2025 was $5,633.6, an increase of $284.0 or 5.3% compared to the prior year. The company said the increases from Match Factory! of $237.1, the Sid Meier's Civilization franchise of $127.2, and Toon Blast of $84.2 were partially offset by a decrease in the Grand Theft Auto franchise of $73.3.
Take-Two said operating loss for the fiscal year was $4,391.1, compared to $3,590.6 in the prior year, net loss was $4,478.9, and diluted loss per share was $25.58. The company said goodwill impairment charges of $3,545.2 represented a partial impairment related to one of its reporting units and increased from $2,342.1 in the prior year.
Take-Two said it recognized impairment charges for acquisition-related Developed Game Technology intangible assets of $137.0 within cost of revenue and impairment charges for acquisition-related Branding and Trade Names intangible assets of $39.3 within depreciation and amortization during the fiscal year. The company said impairment charges related to software development costs and licenses were $77.5, of which $35.1 related to title cancellations.
Take-Two said cash, cash equivalents, and restricted cash as of March 31, 2025 were $1,559.2, an increase from $1,102.0 at the end of the prior year. The company cited net cash provided by financing activities, primarily from proceeds of the 2029 Notes and 2034 Notes issuances and the issuance of common stock, as the primary driver of the increase.
Key figures
Fiscal year ended March 31, 2025
- Revenue
- $5.6B
- Operating income
- −$4.4B
- Net income
- −$4.5B
- EPS
- −$25.58
- Gross profit
- $3.1B
- Operating cash flow
- −$45M
From the XBRL financial data filed with the SEC · not processed by AI.
Summary
AI-writtenAnalysis scope · Management's discussion (MD&A)We analyzed the Management's Discussion and Analysis (MD&A) section. Other sections of the report, such as the notes to the financial statements and risk factors, were not reviewed.
Annual net revenue $5,633.6, up 5.3%
Take-Two said net revenue for the fiscal year ended March 31, 2025 was $5,633.6, an increase of $284.0 or 5.3% compared to the prior year. The company said the increases from Match Factory! of $237.1, the Sid Meier's Civilization franchise of $127.2, and Toon Blast of $84.2 were partially offset by a decrease in the Grand Theft Auto franchise of $73.3.
Source · Based on the MD&A text of the filing
Operating loss $4,391.1, goodwill impairment $3,545.2
Take-Two said operating loss for the fiscal year was $4,391.1, compared to $3,590.6 in the prior year, net loss was $4,478.9, and diluted loss per share was $25.58. The company said goodwill impairment charges of $3,545.2 represented a partial impairment related to one of its reporting units and increased from $2,342.1 in the prior year.
Source · Based on the MD&A text of the filing
Intangible assets and software development costs impairment charges
Take-Two said it recognized impairment charges for acquisition-related Developed Game Technology intangible assets of $137.0 within cost of revenue and impairment charges for acquisition-related Branding and Trade Names intangible assets of $39.3 within depreciation and amortization during the fiscal year. The company said impairment charges related to software development costs and licenses were $77.5, of which $35.1 related to title cancellations.
Source · Based on the MD&A text of the filing
Cash $1,559.2, 2029 Notes and 2034 Notes issuances
Take-Two said cash, cash equivalents, and restricted cash as of March 31, 2025 were $1,559.2, an increase from $1,102.0 at the end of the prior year. The company cited net cash provided by financing activities, primarily from proceeds of the 2029 Notes and 2034 Notes issuances and the issuance of common stock, as the primary driver of the increase.
Source · Based on the MD&A text of the filing
AI summarized the filing and translated the summary into English; it may differ from the original. For reference only, not investment advice. AI translated the published Korean report into English. Figures are copied as filed, not recalculated.
Original filing
The filing as submitted to SEC EDGAR. You can check the figures and statements of this summary against it.
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